
Of course, I want to expand and make tons upon tons of metal. I have to manually take all the items and put them where they go. The stone goes to a liquifier in green that makes mineralised water which is crystallised using a crystallizer (outlined in blue) into stiratite and another strange ore called saphirite.
#Seablock factorio full#
Next, burner ore crushers powered from the void (which is full of wood pellets) crush stone and stiratite. Meanwhile, the power of airbending (or, more accurately, getting hit really hard by air) powers my factory in the red area. Turning it into wood pellets doubles the efficiency.Ĭircled crudely in blue is an electrolyzer, which takes water and turns it into oxygen and hydrogen (which I immediately eject into the atmosphere using flare stacks, outlined in green). You can get infinite fuel, very slowly, by foraging for cellulose fiber. (Good thing we have so much ocean, right?) Stiratite ore needs mineralised water needs crushed stone needs slag needs, well, just water. You can click an ingredient to get its recipes. Then click "Craft" to find all its crafting recipes. This is FNEI, which comes with Seablock and lets you search crafting recipes.Ĭlick on the chest (or whatever item is on the left) to start selecting an item. If you use the + and - on the numpad that you may or may not have, you can change how big or how small your destruction of the ocean will be. That will surely make solid, stable ground. For now, let's hold right-click to destroy our home forever and then grab a bunch of sand. Others are shorter!)ġ0 Right Click to Break Home Sand.PNG (2.35 MiB) Viewed 12269 times (Don't be turned off by how long this is. How can I make this more engaging, even though this isn't a video? How can I make this or that build more efficient? And so on.Įntry 1: Tiny Rocks and Tiny Plants (Don't be turned off by how long this is. I'd love any feedback that you guys can provide, whether on the format or on my builds, so that I can play this modpack with great fun and great success. As I come up with good designs I'll upload blueprints. Entry by entry, I'll go through Seablock, explaining my process and providing helpful tips and tricks. Thanks to college, I no longer have time to produce videos, so instead, I've decided to use screenshots and text to do the same sort of thing. I'm up to, I think, my fourth rewatching of this video.I used to be a video content creator who created supershorts-short videos that condensed lots of information and gameplay for Factorio and modded Minecraft into a few minutes. Had been away from factorio for a bit but this video has inspired me to try my own substantially less clean run on seablock-love the mall design in particular Thanks, you alone got me back into the factorio trenches, not sure if that's something good, but good job anyways You inspired me to start an, albeit multiplayer, seablock run myself too :D Great content as always Well done!Īmazing video! Can't wait for the next part(s). While I felt like I got lost a bit at times during the SE with what you were doing and how you were progressing, particularly against what was shown on screen vs what you were narrating, this video felt a lot more natural and flow much better.

I feel like you’re really improving a lot at editing. Some people would consider it cheating, and you're way too far in to restart now, but just a thing to mention if anyone else wants to join their intrepid hero on a tropical alien island vacation where they drop hammers on their feet repeatedly.

To the point of setting up a grenade line just to clear land. Then you get a lagoon with a big island around it, the island being covered with vegetation for disgusting amounts of early wood and all the plants you could ever want. You're obviously at least a good 80-100+ hours into this project once editing is included, but you can kind of "cheat" the start of Seablock with the editor by telling it to generate in "island" mode. You are giving me Angels nightmares reminding me of my last Angels run.
